Sheldan
fa477afb9a
survivors: split between base stats, temp stats and effective stats for players
...
changed the way how stats are increased/decreased
2025-09-09 22:39:14 +02:00
Sheldan
681ba1b632
survivors: renaming drawDot to fillDot
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adding area for touch movement instead of buttons simulating the keyboard
2025-09-08 22:42:47 +02:00
Sheldan
7214a64b77
survivors: adding items and item drops
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adding rarities to items
adding drops to enemies
2025-09-05 22:33:09 +02:00
Sheldan
b591fc2dee
survivors: fixing drops being duplicated (sometimes)
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adding item container system to not edit the list while iterating over
2025-08-30 20:24:35 +02:00
Sheldan
a52754ce0d
survivors: adding functional container enemy with random chances on death
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split between create and spawn methods
adding level drop
adding ability to player to level
fixing hud not showing the label value
adding current level display to hud
adding ability to weapons to level
2025-08-29 22:58:44 +02:00
Sheldan
66ef2eaa31
survivors: adding collision for faster projectiles to also consider collisions between ticks
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differentiating between pistol and homing pistol
using projectile speed for straight projectile
2025-08-22 00:23:22 +02:00
Sheldan
603bf3addc
survivors: restricting player to world bounds
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reworking how repeated collisions are handled for projectiles for the purpose of piercing projectiles
2025-08-21 20:54:56 +02:00
Sheldan
8ca64a19b7
survivors: adding health enemies dropping health packs
2025-08-21 18:36:31 +02:00
Sheldan
c8767f1119
survivors: adding simple drops
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moving size to world object
adding dying for enemies and projectiles and theoretically for players
adding pull range for player
adding money stat display
made pistol homing
2025-08-21 16:44:20 +02:00