Sheldan
66ef2eaa31
survivors: adding collision for faster projectiles to also consider collisions between ticks
...
differentiating between pistol and homing pistol
using projectile speed for straight projectile
2025-08-22 00:23:22 +02:00
Sheldan
07b64154e1
survivors: add ability to dynamically position weapons
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change size of weapon to be used for offset only, draw size is different
increasing speed of gun projectile
2025-08-21 21:53:59 +02:00
Sheldan
603bf3addc
survivors: restricting player to world bounds
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reworking how repeated collisions are handled for projectiles for the purpose of piercing projectiles
2025-08-21 20:54:56 +02:00
Sheldan
8ca64a19b7
survivors: adding health enemies dropping health packs
2025-08-21 18:36:31 +02:00
Sheldan
71f48404c9
survivors: reducing jumpiness of homing projectiles re-directing by limiting it to a certain angle
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adding rad degree conversion utils checking world border for projectiles
2025-08-21 17:48:16 +02:00
Sheldan
c8767f1119
survivors: adding simple drops
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moving size to world object
adding dying for enemies and projectiles and theoretically for players
adding pull range for player
adding money stat display
made pistol homing
2025-08-21 16:44:20 +02:00
Sheldan
18c323430c
survivors: fixing config
2025-08-21 13:37:55 +02:00
Sheldan
e75946d749
survivors: changing vite config for hosting
2025-08-21 13:26:30 +02:00
Sheldan
cffb10aed6
survivors: changing output dir
2025-08-21 13:19:51 +02:00
Sheldan
9b5ab25c4d
survivors: adding first version
2025-08-21 13:16:29 +02:00