Commit Graph

10 Commits

Author SHA1 Message Date
Sheldan
66ef2eaa31 survivors: adding collision for faster projectiles to also consider collisions between ticks
differentiating between pistol and homing pistol
using projectile speed for straight projectile
2025-08-22 00:23:22 +02:00
Sheldan
07b64154e1 survivors: add ability to dynamically position weapons
change size of weapon to be used for offset only, draw size is different
increasing speed of gun projectile
2025-08-21 21:53:59 +02:00
Sheldan
603bf3addc survivors: restricting player to world bounds
reworking how repeated collisions are handled for projectiles for the purpose of piercing projectiles
2025-08-21 20:54:56 +02:00
Sheldan
8ca64a19b7 survivors: adding health enemies dropping health packs 2025-08-21 18:36:31 +02:00
Sheldan
71f48404c9 survivors: reducing jumpiness of homing projectiles re-directing by limiting it to a certain angle
adding rad degree conversion utils checking world border for projectiles
2025-08-21 17:48:16 +02:00
Sheldan
c8767f1119 survivors: adding simple drops
moving size to world object
adding dying for enemies and projectiles and theoretically for players
adding pull range for player
adding money stat display
made pistol homing
2025-08-21 16:44:20 +02:00
Sheldan
18c323430c survivors: fixing config 2025-08-21 13:37:55 +02:00
Sheldan
e75946d749 survivors: changing vite config for hosting 2025-08-21 13:26:30 +02:00
Sheldan
cffb10aed6 survivors: changing output dir 2025-08-21 13:19:51 +02:00
Sheldan
9b5ab25c4d survivors: adding first version 2025-08-21 13:16:29 +02:00