Commit Graph

11 Commits

Author SHA1 Message Date
Sheldan
9fea67dbcc survivors: changing mobile detection 2025-09-08 22:54:07 +02:00
Sheldan
add005d963 survivors: only displaying the controls if we are on mobile
adding method to detect if mobile
2025-09-08 22:52:10 +02:00
Sheldan
681ba1b632 survivors: renaming drawDot to fillDot
adding area for touch movement instead of buttons simulating the keyboard
2025-09-08 22:42:47 +02:00
Sheldan
70c19f2851 survivors: adding ui elements to use instead of keyboard 2025-09-07 20:01:20 +02:00
Sheldan
7214a64b77 survivors: adding items and item drops
adding rarities to items
adding drops to enemies
2025-09-05 22:33:09 +02:00
Sheldan
e714fc35f6 survivors: madding death split mechanic to projectiles
adding generic method for coordinate splitting around points
refactored projectile stats and weapon stats
2025-08-22 15:29:23 +02:00
Sheldan
e91368d380 survivors: maybe made the behaviour better when projectiles flew through the target and then had to continue moving 2025-08-22 11:53:58 +02:00
Sheldan
66ef2eaa31 survivors: adding collision for faster projectiles to also consider collisions between ticks
differentiating between pistol and homing pistol
using projectile speed for straight projectile
2025-08-22 00:23:22 +02:00
Sheldan
71f48404c9 survivors: reducing jumpiness of homing projectiles re-directing by limiting it to a certain angle
adding rad degree conversion utils checking world border for projectiles
2025-08-21 17:48:16 +02:00
Sheldan
c8767f1119 survivors: adding simple drops
moving size to world object
adding dying for enemies and projectiles and theoretically for players
adding pull range for player
adding money stat display
made pistol homing
2025-08-21 16:44:20 +02:00
Sheldan
9b5ab25c4d survivors: adding first version 2025-08-21 13:16:29 +02:00