Sheldan
9fea67dbcc
survivors: changing mobile detection
2025-09-08 22:54:07 +02:00
Sheldan
add005d963
survivors: only displaying the controls if we are on mobile
...
adding method to detect if mobile
2025-09-08 22:52:10 +02:00
Sheldan
681ba1b632
survivors: renaming drawDot to fillDot
...
adding area for touch movement instead of buttons simulating the keyboard
2025-09-08 22:42:47 +02:00
Sheldan
70c19f2851
survivors: adding ui elements to use instead of keyboard
2025-09-07 20:01:20 +02:00
Sheldan
7214a64b77
survivors: adding items and item drops
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adding rarities to items
adding drops to enemies
2025-09-05 22:33:09 +02:00
Sheldan
e714fc35f6
survivors: madding death split mechanic to projectiles
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adding generic method for coordinate splitting around points
refactored projectile stats and weapon stats
2025-08-22 15:29:23 +02:00
Sheldan
e91368d380
survivors: maybe made the behaviour better when projectiles flew through the target and then had to continue moving
2025-08-22 11:53:58 +02:00
Sheldan
66ef2eaa31
survivors: adding collision for faster projectiles to also consider collisions between ticks
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differentiating between pistol and homing pistol
using projectile speed for straight projectile
2025-08-22 00:23:22 +02:00
Sheldan
71f48404c9
survivors: reducing jumpiness of homing projectiles re-directing by limiting it to a certain angle
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adding rad degree conversion utils checking world border for projectiles
2025-08-21 17:48:16 +02:00
Sheldan
c8767f1119
survivors: adding simple drops
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moving size to world object
adding dying for enemies and projectiles and theoretically for players
adding pull range for player
adding money stat display
made pistol homing
2025-08-21 16:44:20 +02:00
Sheldan
9b5ab25c4d
survivors: adding first version
2025-08-21 13:16:29 +02:00