Sheldan
a52754ce0d
survivors: adding functional container enemy with random chances on death
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split between create and spawn methods
adding level drop
adding ability to player to level
fixing hud not showing the label value
adding current level display to hud
adding ability to weapons to level
2025-08-29 22:58:44 +02:00
Sheldan
e714fc35f6
survivors: madding death split mechanic to projectiles
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adding generic method for coordinate splitting around points
refactored projectile stats and weapon stats
2025-08-22 15:29:23 +02:00
Sheldan
e99b8b6bf8
survivors: adding weapon stats and range weapon stat
2025-08-22 13:00:24 +02:00
Sheldan
66ef2eaa31
survivors: adding collision for faster projectiles to also consider collisions between ticks
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differentiating between pistol and homing pistol
using projectile speed for straight projectile
2025-08-22 00:23:22 +02:00
Sheldan
07b64154e1
survivors: add ability to dynamically position weapons
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change size of weapon to be used for offset only, draw size is different
increasing speed of gun projectile
2025-08-21 21:53:59 +02:00
Sheldan
603bf3addc
survivors: restricting player to world bounds
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reworking how repeated collisions are handled for projectiles for the purpose of piercing projectiles
2025-08-21 20:54:56 +02:00
Sheldan
8ca64a19b7
survivors: adding health enemies dropping health packs
2025-08-21 18:36:31 +02:00
Sheldan
c8767f1119
survivors: adding simple drops
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moving size to world object
adding dying for enemies and projectiles and theoretically for players
adding pull range for player
adding money stat display
made pistol homing
2025-08-21 16:44:20 +02:00
Sheldan
9b5ab25c4d
survivors: adding first version
2025-08-21 13:16:29 +02:00