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fixing not updating slots to update when an item was removed
fixing bank display
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@@ -24,13 +24,13 @@ export function Bank() {
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const removedItems =
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const removedItems =
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<>
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<>
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{displayAdded ? <span className={styles.spanNewLine}>Removed items</span> : ''}
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{displayRemoved ? <span className={styles.spanNewLine}>Removed items</span> : ''}
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{bank.removedSlots.map((item) => <InventoryItem item={item}/>)}
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{bank.removedSlots.map((item) => <InventoryItem item={item}/>)}
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</>
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</>
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const addedItems =
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const addedItems =
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<>
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<>
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{displayRemoved ? <span className={styles.spanNewLine}>Added Items</span> : ''}
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{displayAdded ? <span className={styles.spanNewLine}>Added Items</span> : ''}
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{bank.addedSlots.map((item) => <InventoryItem item={item}/>)}
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{bank.addedSlots.map((item) => <InventoryItem item={item}/>)}
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</>
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</>
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@@ -144,6 +144,7 @@ export function calculateBankDifferences(existingBank, incomingBankSlots, mockin
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count: 0,
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count: 0,
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changed: -slot.count
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changed: -slot.count
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})
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})
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slotsToUpdate[slot.id] = -slot.count
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}
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}
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})
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})
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return [slotsToAdd, slotsToRemove, slotsToUpdate];
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return [slotsToAdd, slotsToRemove, slotsToUpdate];
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@@ -187,6 +188,7 @@ export function calculateSharedInventoryDifferences(existingSharedInventory, inc
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count: 0,
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count: 0,
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changed: -slot.count
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changed: -slot.count
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})
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})
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slotsToUpdate[slot.id] = -slot.count
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}
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}
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})
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})
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return [slotsToAdd, slotsToRemove, slotsToUpdate];
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return [slotsToAdd, slotsToRemove, slotsToUpdate];
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@@ -230,6 +232,7 @@ export function calculateMaterialsDifference(materials, materialSlots, mocking)
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count: 0,
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count: 0,
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changed: -slot.count
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changed: -slot.count
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})
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})
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slotsToUpdate[slot.id] = -slot.count
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}
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}
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})
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})
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return [slotsToAdd, slotsToRemove, slotsToUpdate];
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return [slotsToAdd, slotsToRemove, slotsToUpdate];
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