survivors: adding spread weapon

This commit is contained in:
Sheldan
2025-09-04 20:56:36 +02:00
parent c01ac53312
commit f2e62a7e74
3 changed files with 60 additions and 2 deletions

View File

@@ -6,7 +6,7 @@ import {Player} from "./Player.ts";
import {Vector} from "./base.ts";
import {BasicEnemy, ContainerEnemy, Enemy, HealthEnemy, ShootingEnemy} from "./Enemies.ts";
import {HUD} from "./ui.ts";
import {HomingPistol, Pistol} from "./weapons.ts";
import {HomingPistol, Pistol, SpreadWeapon} from "./weapons.ts";
import {MoneyDrop} from "./drop.ts";
@@ -123,6 +123,7 @@ docReady(function () {
player.addWeapon(Pistol.generatePistol(world))
player.addWeapon(HomingPistol.generateHomingPistol(world))
player.addWeapon(SpreadWeapon.generateSpreadWeapon(world))
hud = new HUD(world);
requestAnimationFrame(updateCanvas);