survivors: speeding up player projectiles

This commit is contained in:
Sheldan
2025-09-05 23:29:00 +02:00
parent 007d2568b3
commit 71b2afacc4

View File

@@ -105,7 +105,7 @@ export class HomingPistol extends RangeWeapon {
offset = new Vector(5, 5)
}
let stats = new WeaponStats()
.withProjectileSpeed(1)
.withProjectileSpeed(3)
.withDamage(3)
.withShootInterval(50)
let pistol = new HomingPistol(world, stats)
@@ -144,7 +144,7 @@ export class Pistol extends RangeWeapon {
offset = new Vector(5, 5)
}
let stats = new WeaponStats()
.withProjectileSpeed(2)
.withProjectileSpeed(4)
.withDamage(4)
.withShootInterval(25)
let pistol = new Pistol(world, stats)
@@ -193,7 +193,7 @@ export class SpreadWeapon extends RangeWeapon {
offset = new Vector(5, 5)
}
let stats = new WeaponStats()
.withProjectileSpeed(1)
.withProjectileSpeed(3)
.withDamage(3)
.withShootInterval(40)
let pistol = new SpreadWeapon(world, stats)