survivors: adding collision for faster projectiles to also consider collisions between ticks

differentiating between pistol and homing pistol
using projectile speed for straight projectile
This commit is contained in:
Sheldan
2025-08-22 00:23:22 +02:00
parent 07b64154e1
commit 66ef2eaa31
7 changed files with 114 additions and 26 deletions

View File

@@ -5,9 +5,9 @@ import {Vector} from "./base.ts";
export abstract class BasicDrop implements Drop {
protected world: World;
protected _position: Vector;
protected _color: string;
protected _size: number;
protected _position: Vector;
protected _color: string;
protected _size: number;
constructor(world: World, position: Vector) {
this.world = world;