adding mutes command
fixing edit message not considering components
reversing the origin comparison in a few button click listeners
fixing ordering of warnings and mutes from converter
truncating date to day when displaying the date for export emote stats
fixing wrong message when confirming a command and adding missing exception handling
refactoring command received handler in order to re-use when confirmation has been given
removing reaction from showSuggestion and remind command
adding log message for message deleted message, in case the member left
all commands from now on must work without the member field from the message, as this is not available when retrieving the message
adding more detailed logging to assignable roles
adding some fall through logic to the banned listener to always log at least the basic information
refactoring some command structure for showing configuration, so the command actually executes the message response
fixing potential exception case for starboard updates causing the message ID to not be persisted
moved button related services to component service instead of message service
adding component type to component payload
renamed async role service methods
ignoring bot reactions in starboard
fixing rank not showing correct experience to next level for other members
fixing editing a message without messages but only embeds not possible in channel service
refactoring closing parameters to use an object instead of parameters always
adding a progress indicator to closing a modmail thread
adding a notification to contact in order to show where the thread was created
fixing configuration for category (this caused the setup to fail, because there was no default value) and threadMessage feature modes not being correct
refactored model for closing header and added additional information
refactored modmail message logging to use the message history instead of individually loading the messages
adding nicer exception in case the mod mail message update failed
adding creation of AUserInAServer in case the user did not interact on the server yet
changed ID of modmail thread to be identical to the channel it was created in, this is so we can load the channel easier